Welcome

New To GameMaker Studio 2?

Just Starting Out?

Then this book Introduction To Game Design & Programming Is The Book You Need!

It Covers:

  • Introduction To Commonly Used GML code
  • Find Your Way Around The IDE
  • Import Sprites & Audio
  • Set Up Objects
  • Add GML Code To Object Events
  • Make Objects React To Player Input
  • Set Up Enemies & Basic AI
  • Program Basic GML Functions
  • How To Plan Your Game
  • How Beta Testing Works
  • How To Finance & Budget Your Game Project
  • How To Edit Assets
  • Have A Greater Understanding of GML Functions
  • Use Audio & Sound Effects
  • + Much More!

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Books For Learning GameMaker Studio 2

A selection of books, suitable for a range of skill levels.

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eBooks are provided in PDF so you can read them on a range of devices.

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